February 9

4, 3, 2, 1!

This is another one of those games which requires no preparation and can be used to cover a variety of vocabulary points – animals, household objects, adjectives, etc.  Here’s an example of the game describing an animal.
4.  It can be found in British parks.
3.  It’s a small mammal.
2.  It climbs trees and eats nuts.
1.  It has a bushy tail.
Ask students to write 4 clues to describe something, making the first clue fairly difficult and then the rest progressively easier.  When they have written their clues, ask one student to come to the front and the others to write 4, 3, 2, 1 in their books.  The student reads their first clue and students write down what they think the answer is next to 4.  Then the student reads the next clue and students can either change their answer – in which case they write the new answer next to 3 – or, if they think they were correct the first time, write the same word again.  Continue the same process with the other two clues and then award students points as to when they guessed the correct word – 4 points if they guessed on the first clue, 3 on the second, etc.

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Posted February 9, 2010 by Teresa Bestwick in category Speaking

1 thoughts on “4, 3, 2, 1!

  1. Alex Case

    Thanks. I use guessing games all the time, but the structure of this and the written preparation and reaction are a nice variation.

    Reply

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